![]() The Rise of Wesnoth, a prequel campaign detailing how the titular country was formed by refugees from a mid-ocean isle.An example of Gray-and-Gray Morality, at least near the middle. Again, does Exactly What It Says on the Tin. Descent into Darkness, in which you play a junior necromancer Anti-Hero, who gradually ruins his entire life through the course of the campaign through his own arrogance.Northern Rebirth, in which a group of former slaves form La Résistance, and overthrow their former masters, creating a new power in the world, the Northern Alliance.The Hammer of Thursagan, in which, following the formation of the Northern Alliance, a group of dwarves set out to discover what befell another clan in Kal Kartha.Liberty, set within Heir to the Throne, in which a group of peasants-turned-outlaws face off against the tyrannical Queen.You play as a young knight appointed to lead the South Guard and eventually fight bandits, ally with elves and fight undead (and necromancers). The South Guard, a campaign that serves as an "introduction" to Wesnoth.An exiled prince joins with a group of rebels to overthrow his corrupt aunt, the queen. Heir To The Throne, the original campaign around which the game was first designed.Drakes: Composed of drakes, a race of large semi-anthropomorphic quasi-dragons, and Saurians, a race of lizardmen.Ī few of the game's more major mainline campaigns are the following:. ![]() Knalgan Alliance: Composed of dwarves, human outlaws, and gryphons. ![]()
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